Modus

A former Medium publication about UX/UI design. Currently inactive and not taking submissions.

Design Tutorials

The Ultimate Guide to Becoming a Great Designer (Part 2 of 3)

Jon Moore
9 min readMay 24, 2019

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Illustration: Timo Kuilder

Before we start, click here to check out my design system for Figma!

5. Extend the capabilities of your design tool

An RED camera body. Photo: Jakob Owens on Unsplash
An RED camera with all kinds of add-ons. Photo: Jakob Owens on Unsplash

6. Build your own reusable tools

Screenshots from my personal design template. See more here.
Screenshots from my personal design template. See more here.

7. Stop reinventing common design patterns

8. Find auxiliary design resources

Left: Populate’s collection of data lists. Right: A custom list I created for myself.
Once you download or create your own text file data source, make sure you add it as a source in the Sketch preferences. Now when you select a layer or symbol containing text, you’ll be able to fill it with your new dummy data by clicking the data icon. This will swap out any existing text with a random entry from your data file. Pretty handy!

Summary

9. Design less.

10. Write more.

11. Emphasize outcomes.

12. Work collaboratively.

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Modus

Published in Modus

A former Medium publication about UX/UI design. Currently inactive and not taking submissions.

Jon Moore

Written by Jon Moore

Principal Product Designer at Salesforce

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